<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.10"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="20" filename="$data/shared/default_normal.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="28" filename="../textures/accumulator_normal.dds"/>
    <File fileId="29" filename="../textures/accumulator_specular.dds"/>
    <File fileId="19" filename="../textures/decals561R.dds"/>
    <File fileId="21" filename="../textures/decals561R_specular.dds"/>
    <File fileId="26" filename="../textures/extra_normal.dds"/>
    <File fileId="27" filename="../textures/extra_specular.dds"/>
    <File fileId="12" filename="../textures/setB_normal.dds"/>
    <File fileId="13" filename="../textures/setB_specular.dds"/>
    <File fileId="24" filename="../textures/setD_normal.dds"/>
    <File fileId="25" filename="../textures/setD_specular.dds"/>
    <File fileId="2" filename="../textures/tires_normal.dds"/>
    <File fileId="3" filename="../textures/tires_specular.dds"/>
  </Files>


  <Materials>
    <Material name="accumulator_metalPaintedBlack_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="accumulator_metalPaintedGreen_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.0236 0.2133 0.027"/>
    </Material>
    <Material name="accumulator_metalPaintedYellow_mat" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="1 0.7428 0"/>
    </Material>
    <Material name="accumulatorTire_mat" materialId="8" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="decals_mat" materialId="52" customShaderId="4">
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="23"/>
    </Material>
    <Material name="extra_metalSilverScratched_mat" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="setB_metalPaintedGreen_mat" materialId="11" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.0236 0.2133 0.027"/>
    </Material>
    <Material name="setB_metalPaintedYellow_mat" materialId="12" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="1 0.7428 0"/>
    </Material>
    <Material name="setB_metalSilverScratched_mat" materialId="13" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="setD_metalPaintedGreen_mat" materialId="14" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.0236 0.2133 0.027"/>
    </Material>
    <Material name="setD_metalPaintedYellow_mat" materialId="15" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="1 0.7428 0"/>
    </Material>
    <Material name="tires_mat" materialId="16" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
      <CustomParameter name="morphPos" value="-0.45 -0.445 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="bigTire" scale="1.334 1.334 1.334" shapeId="1" clipDistance="300" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="16"/>
    <Shape name="bigWheelLeft" scale="1.334 1.334 1.334" shapeId="2" clipDistance="300" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="13,11,12">
      <Shape name="polySurface319" translation="0.09975 -0.126465 0.0105733" shapeId="3" clipDistance="300" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="52"/>
    </Shape>
    <Shape name="bigWheelRight" scale="1.334 1.334 1.334" shapeId="4" clipDistance="300" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="13,11,12">
      <Shape name="polySurface320" translation="2.29465 -0.126465 0.0105733" shapeId="5" clipDistance="300" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="52"/>
    </Shape>
    <Shape name="smallTire" scale="1.334 1.3 1.3" shapeId="6" clipDistance="300" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="16"/>
    <Shape name="smallWheelLeft" scale="1.334 1.334 1.334" shapeId="7" clipDistance="300" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="15,14">
      <Shape name="polySurface315" translation="-0.013217 -5e-05 -3.2e-05" shapeId="8" clipDistance="300" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </Shape>
    <Shape name="smallWheelRight" scale="1.334 1.334 1.334" shapeId="9" clipDistance="300" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="15,14">
      <Shape name="polySurface318" translation="0.013216 -5e-05 -3.2e-05" shapeId="10" clipDistance="300" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </Shape>
    <Shape name="accumulatorTire" shapeId="11" clipDistance="300" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="8"/>
    <Shape name="accumulatorWheelRight" shapeId="12" clipDistance="300" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="5,6,7">
      <Shape name="polySurface1195" shapeId="13" clipDistance="300" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </Shape>
    <Shape name="accumulatorWheelLeft" shapeId="14" clipDistance="300" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="5,6,7">
      <Shape name="polySurface1195" shapeId="15" clipDistance="300" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </Shape>
  </Scene>

</i3D>
