<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R15.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="12" filename="R15Rim_Normal.dds"/>
    <File fileId="13" filename="R15Rim_Specular.dds"/>
    <File fileId="5" filename="T510_normal.dds"/>
    <File fileId="2" filename="T510_specular.dds"/>
    <File fileId="11" filename="creme.dds"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="4" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="T510_mat" materialId="5" diffuseColor="0 0 0 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
    </Material>
    <Material name="T510_mat1" materialId="6" customShaderId="3">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="11"/>
    </Material>
    <Material name="T510_mat1" materialId="7" diffuseColor="1 1 1 1" customShaderId="3" shadingRate="2x1">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="11"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="R15.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Tire" nodeId="12">
      <Shape name="R15Tire" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="Rim" nodeId="14">
      <Shape name="R15RimLeft" shapeId="2" clipDistance="300" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="R15RimLeft1" shapeId="3" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="7"/>
    </TransformGroup>
  </Scene>

</i3D>
