<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="11x20.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="21" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="5" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="18" filename="$data/shared/wheels/tires/continental/contiCrossTracHD3/contiCrossTracHD3_normal.dds"/>
    <File fileId="19" filename="$data/shared/wheels/tires/continental/contiCrossTracHD3/contiCrossTracHD3_vmask.dds"/>
    <File fileId="17" filename="$data/shared/white_diffuse.png"/>
    <File fileId="2" filename="../textures/11x20_specular.dds"/>
  </Files>


  <Materials>
    <Material name="11x20Rim_metalPainted" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
    </Material>
    <Material name="11x20Rim_rubberBlack" materialId="6" diffuseColor="0.803922 0.827451 0.694118 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="11x20Rim_silverScratched" materialId="7" diffuseColor="0.803922 0.827451 0.694118 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="contiCrossTracHD3_rubberBlack_mat1" materialId="8" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.3372 -0.565 0.5 0.1"/>
    </Material>
    <Material name="mud_mat" materialId="9" customShaderId="21">
      <Texture fileId="9"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="morphPos" value="-0.3372 -0.565 0.5 0.1"/>
    </Material>
    <Material name="mud_mat" materialId="10" customShaderId="21">
      <Texture fileId="9"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="morphPos" value="-0.3372 -0.545 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="11x20.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Rims" nodeId="18">
      <Shape name="LeftRim" rotation="-6.83019e-06 -0 0" shapeId="1" clipDistance="100" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5,6,7"/>
      <Shape name="RightRim" shapeId="2" clipDistance="100" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="5,6,7"/>
    </TransformGroup>
    <TransformGroup name="Tire" nodeId="21">
      <Shape name="11.00x20" rotation="-6.83019e-06 -0 0" shapeId="3" clipDistance="100" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="mudMesh" shapeId="4" clipDistance="35" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="10.00x20" shapeId="5" clipDistance="100" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="mudMesh" shapeId="6" clipDistance="35" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="10"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
