<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="SideTanks.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/castIron_normal.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/metallicPaint_diffuse.dds"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/metalGalvanized_specular.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/scratched_specular.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/silverBumpy_normal.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.dds"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="3" filename="textures/TankMat_vmask.dds"/>
    <File fileId="23" filename="textures/TankMat_vmask_3.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="56" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="Material.019" materialId="57" diffuseColor="0.854902 0.666667 0 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
    </Material>
    <Material name="Material.019" materialId="58" diffuseColor="0.854902 0.666667 0 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.05 0.05 0.05"/>
    </Material>
    <Material name="Material.019" materialId="59" diffuseColor="0.2 0.2 0.2 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="22"/>
    </Material>
    <Material name="Material.019" materialId="60" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.05 0.05 0.05"/>
    </Material>
    <Material name="Material.019" materialId="61" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.05 0.05 0.05"/>
      <CustomParameter name="smoothnessScale" value="1.3"/>
    </Material>
    <Material name="Material.019" materialId="62" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="smoothnessScale" value="0.9"/>
    </Material>
    <Material name="Material.019" materialId="63" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="smoothnessScale" value="10"/>
    </Material>
    <Material name="Material.019" materialId="64" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="Material.019" materialId="121" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="23"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="66" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="SideTanks.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="SideTanks" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.0001" clipDistance="300" nodeId="84" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="66">
      <TransformGroup name="Visuals" nodeId="85">
        <Shape name="Mounts" shapeId="2" nodeId="86" castsShadows="true" receiveShadows="true" materialIds="63"/>
        <Shape name="TankFrame" shapeId="3" nodeId="87" castsShadows="true" receiveShadows="true" materialIds="61"/>
        <Shape name="Frame" shapeId="4" nodeId="88" castsShadows="true" receiveShadows="true" materialIds="61"/>
        <Shape name="Straps" shapeId="5" nodeId="89" castsShadows="true" receiveShadows="true" materialIds="60"/>
        <Shape name="VAlve2" shapeId="6" nodeId="90" castsShadows="true" receiveShadows="true" materialIds="57"/>
        <Shape name="HoseConnectors" shapeId="7" nodeId="91" castsShadows="true" receiveShadows="true" materialIds="57"/>
        <Shape name="Hose" shapeId="8" nodeId="92" castsShadows="true" receiveShadows="true" materialIds="59"/>
        <Shape name="Botls" shapeId="9" nodeId="93" castsShadows="true" receiveShadows="true" materialIds="62"/>
        <Shape name="TankBolts" shapeId="10" nodeId="94" castsShadows="true" receiveShadows="true" materialIds="62"/>
        <Shape name="TankCaps" shapeId="11" nodeId="95" castsShadows="true" receiveShadows="true" materialIds="58"/>
        <Shape name="Cylinder.001" shapeId="12" objectMask="0x1" nodeId="96" castsShadows="true" receiveShadows="true" materialIds="121"/>
        <Shape name="TankExtras" shapeId="13" nodeId="97" castsShadows="true" receiveShadows="true" materialIds="64"/>
      </TransformGroup>
      <TransformGroup name="attacherJoint_sideTanks" nodeId="98"/>
      <Shape name="exactFillRootNode" translation="0 0.855097 0.081175" shapeId="14" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="99" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="56"/>
      <Shape name="dischargeTrigger" translation="0 1.19113 0.081175" shapeId="15" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="100" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="56"/>
      <Camera name="camera" translation="-4.29715 3.0193 -1.38071" rotation="162.351 -60.7489 180" nodeId="101" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
    </Shape>
  </Scene>

</i3D>
